Childhood Promise — Two characters in this game, usually the protagonist and a heroine made a promise to each other in their childhood. This promise is a key element in this story and even though in many cases one or both sides may have forgotten about it, it will change many things when its remembered/ revealed.
childishly violent — Character personality or condition: childishly violent.
Christian Church — The games story has the Christian Church taking an active role in it. Or a similar imaginary organization/subdivision of the Christian Church is used as a part of the story.
Christian Mythology — Christian mythology strongly influences the setting and events in this VN.
Circus — This visual novel has many scenes set in a circus. A circus is a company of performers who put on diverse entertainment shows that may include clowns, acrobats, trained animals, trapeze acts, musicians, dancers, hoopers, tightrope walkers, jugglers, magicians, ventriloquists, and unicyclists as well as other object manipulation and stunt-oriented artists.